I specialize in technical design, gameplay programming, and UX. I strive to improve my skills with every project I work on, and I'm always passionate about doing something new and being innovative. Currently studying game design at DigiPen Institute of Technology, US.
I started my game development journey in Roblox Studio where I learned Lua scripting and a bit of 3D animations. Then, I got into creating real-time visual effects and pivot into doing freelance works for many Roblox games. My biggest achievement was getting to work for Blox Fruits, one of Roblox’s biggest commercial title with 1M+ players daily.
INTERESTS
My biggest hobby have always been gaming. Some of my favorite games are Minecraft, Outer Wilds, Monster Hunter World, Kingdom Come: Deliverance, and Journey. When it comes to developing a game, I have a strong interest in games that bring something new to the table with unique and interesting gameplay mechanics.