Hi, it's Neo

I'm a Game Designer

I specialize in technical design, gameplay programming, and UX. I strive to improve my skills with every project I work on, and I'm always passionate about doing something new and being innovative. Currently studying game design at Digipen Institute of Technology, US.

Mole Mayhem

A first-person minigame where you play whack-a-mole but with a twist.

Tech Design

UE5

P4V

FinFall

An action adventure where you explore the island of Finfall.

Tech Design

UE5

P4V

HSH: Online

An asymmetrical multiplayer horror game based on urban legends around the world.

Level Design

UE5

Ps

WORK

PROJECTS

FinFall

UE5

P4V

Mole Mayhem

UE5

Blender

P4V

BurnOut

UE5

P4V

CHRONOBOUND

Unity

C#

HSH: Online

UE5

Ps

Roblox VFX

Roblox

Lua

Ae

ABOUT ME

BACKSTORY

I started my game development journey in Roblox Studio where I learned Lua scripting and a bit of 3D animations. Then, I got into creating real-time visual effects and pivot into doing freelance works for many Roblox games. My biggest achievement was getting to work for Blox Fruits, one of Roblox’s biggest commercial title with 1M+ players daily.

INTERESTS

My biggest hobby have always been gaming. Some of my favorite games are Minecraft, Outer Wilds, Monster Hunter World, Kingdom Come: Deliverance, and Journey. When it comes to developing a game, I have a strong interest in games that bring something new to the table with unique and interesting gameplay mechanics.

CONTACT ME

LINKEDIN